Revision Three Mods (
revisionmods) wrote2014-01-26 07:33 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
AU Applications
PLAYER;
Name: Your name, of course.
Age: Revision Three is 14+, please make sure you're above this age.
Personal Journal:
usernamehere
Contact Info: AIM, Plurk, Email, put in anything and as much as you want
Other Characters: If you are already playing characters in Revision Three, please name them here. If this is your first character, you can erase this
OFFLINE;
Offline Name: The is the name your character uses when not in The World R:3. Western order please.
Age: If it isn't stated, make an educated guess.
Canon: Be as specific as you can.
Location: Where does your character live offline? If you wish to stick with the default (San Diego, California), then you may leave this section blank.
Original History: A link or description of the character's original history. It does not need to be extremely detailed unless you are applying for a canon OC. In this case, please be as detailed as you can, and note where you have supplied headcanon to fill in what's missing.
AU History: Please describe how you have modified this character's original history to fit the world of Revision Three. Include all relations the character has. If you're not sure what your character should know in regards to .hack, there is an answer for that in the FAQ.
Appearance: You may choose between letting your character keep their original appearance or give them a plainer appearance. In the former case, a picture of the character is sufficient, but in the latter case you should make a basic description of their appearance.
Personality: We expect at least three paragraphs, or 300 words minimum. If there are modifications to the character's personality as a result of being AU'd, make note of it here and explain it to the best of your ability.
Other: Is there anything else you would like to note? Put it here.
ONLINE INFORMATION;
Note that you are only allowed to have one PC right now. If you wish to give your character more PCs, you must ask a mod.
PC Name: The name of your character's player character.
Race: You may pick between Human or one of the three beast clans: The Ya Tribe, the Lei Tribe or the Tu Tribe. A small description of the races are here. Provide a little reasoning: it can be as simple as "My character is human in OU."
Class: Please pick one of classes listed on this page. For Adept Rogues, list the other classes you have chosen, beginning with your starting class. Please also provide a reason for the class you picked. The reason should be something your character would give if they were asked why they picked that class.
Appearance: This does not have to be very detailed. Make note of facial characteristics, and the general style of clothing. You may also provide pictures.
Other: Is there anything else you would like to note? Put it here.
SAMPLES;
First Person: This is the format used in the Network community. Actions are in brackets while spoken word or text is not. Minimum length is eight sentences.
You may link a post or thread from a musebox, a meme thread, or a previous games, but make sure they are long enough for the mods to accurately judge your writing.
Third Person: This is for the Log community, and should be written in third person past tense. Here, there is more room for introspection and description. Please make this a minimum of two paragraphs. You may link a sample from elsewhere, but only if your First Person sample was not linked, and vice versa.
Age: Revision Three is 14+, please make sure you're above this age.
Personal Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Contact Info: AIM, Plurk, Email, put in anything and as much as you want
Other Characters: If you are already playing characters in Revision Three, please name them here. If this is your first character, you can erase this
OFFLINE;
Age: If it isn't stated, make an educated guess.
Canon: Be as specific as you can.
Location: Where does your character live offline? If you wish to stick with the default (San Diego, California), then you may leave this section blank.
Original History: A link or description of the character's original history. It does not need to be extremely detailed unless you are applying for a canon OC. In this case, please be as detailed as you can, and note where you have supplied headcanon to fill in what's missing.
AU History: Please describe how you have modified this character's original history to fit the world of Revision Three. Include all relations the character has. If you're not sure what your character should know in regards to .hack, there is an answer for that in the FAQ.
Appearance: You may choose between letting your character keep their original appearance or give them a plainer appearance. In the former case, a picture of the character is sufficient, but in the latter case you should make a basic description of their appearance.
Personality: We expect at least three paragraphs, or 300 words minimum. If there are modifications to the character's personality as a result of being AU'd, make note of it here and explain it to the best of your ability.
Other: Is there anything else you would like to note? Put it here.
ONLINE INFORMATION;
Note that you are only allowed to have one PC right now. If you wish to give your character more PCs, you must ask a mod.
Race: You may pick between Human or one of the three beast clans: The Ya Tribe, the Lei Tribe or the Tu Tribe. A small description of the races are here. Provide a little reasoning: it can be as simple as "My character is human in OU."
Class: Please pick one of classes listed on this page. For Adept Rogues, list the other classes you have chosen, beginning with your starting class. Please also provide a reason for the class you picked. The reason should be something your character would give if they were asked why they picked that class.
Appearance: This does not have to be very detailed. Make note of facial characteristics, and the general style of clothing. You may also provide pictures.
Other: Is there anything else you would like to note? Put it here.
SAMPLES;
You may link a post or thread from a musebox, a meme thread, or a previous games, but make sure they are long enough for the mods to accurately judge your writing.
Third Person: This is for the Log community, and should be written in third person past tense. Here, there is more room for introspection and description. Please make this a minimum of two paragraphs. You may link a sample from elsewhere, but only if your First Person sample was not linked, and vice versa.
[ Canon AU || Asuna Yuuki || Sword Art Online || reserve ]
Age: 32
Personal Journal:
Contact Info: texside @ Plurk
Other Characters: None!
OFFLINE;
Age: 15 at the start of the arc, 17 at the end; I am going to say she is right in the middle at 16 at R3.
Canon: Sword Art Online; I guess specifically the Aincrad arc, but this is an AU. It's where my icons are from?
Location: I'm going to bend canon and say Asuna's family relocated to San Diego, California just because that seems easier. Her dad works with a large electronics firm that sent him out there, so she came along, as did the rest of her family.
Original History: The SAO wiki has words.
AU History: Here, Asuna's father is not a CEO. He is a high-ranking member of a Japanese electronics firm which has just opened a new plant and research and development lab in San Diego, California. The elder Yuuki is the man who was put in charge of this plant and laboratory; he moved to the United States with a work visa, and brought his family with him.
For her entire life, Asuna has had high expectations placed on her. She is the daughter of two very talented business people and engineers; she went to some of the best schools, and has been expected to apply herself well. She did just that, too. She has never let her parents down; conversely, she's had little life or interests that she can call her own. Her parents directed her life, with the best of intentions.
When she got to San Diego, she had to branch out some. She had to make new friends in school, for one thing, and started to make a few. More than that, though, Asuna started playing The World -- as a way to have fun, to pass some time, and set a few of her own goals. It's a casual hobby, but it's hers.
Appearance: Asuna looks like she does in the anime's first arc.
Personality: Asuna is a very determined young woman. In canon, she is essentially a normal girl who ended up in the middle of a kill-or-be-killed virtual reality game that wasn't so virtual. She managed, after a period of initial freaking out, to decide that she wanted to survive and apply herself to this utterly. This demonstrates this essential core of who Asuna is: she has an inner resolve and hardness that is hard to crack, that can self-motivate her, and can unfortunately make her rather stubborn.
This isn't gone at Revision 3. She's just playing the game for fun, here; she is also not trapped in it. However, that doesn't make her something different. She has that inner reserve of strength; life has never made her tap into it. It will, eventually. She may crumple at first, but she will inevitably find her way forward and keep moving.
She also is stubborn about the game. She wants to do well and prove herself; this is a place where she can apply herself as she sees fit. This means, on the one hand, she's pretty good at it. On the other, she can take it a little too seriously.
However, this mono-focused nature doesn't make Asuna a vicious or cruel person. She might pester someone to do better at their class -- but she also is a newbie, knows what it's like, and tries to help people. At heart, she is a kind and considerate person, who really wants the best for everyone. She tries to be helpful, but the combination of her stubbornness and pride mean that Asuna can be bossy or even unreasonable.
Most of the time, though, Asuna is a good person to just hang out with. She is cheerful and chatty; she doesn't like to keep herself apart from her allies and she needs time to relax sometimes. She might be hard working, but she likes to cook a good meal, chat with someone, and the like. She may hide this sometimes, to keep up her determined tough girl act.
Asuna is quite proud of herself. That determination and self-certainty gives her an ego; she knows she is good at what she does and she knows that. She is one of the best in her world. She lets this go to her head. She can talk down to people sometimes and she can get even more stubborn when she thinks someone isn't listening to her clearly superior knowledge, then overreact, by challenging them and getting aggressive. Asuna can also have her pride insulted, which makes her prickly.
She is a fairly aggressive person. Sometimes, this is good; it's how she rose to the top, plays into her determination, and is how she protects people. However, she can pick fights when she feels affronted. It also means her emotions can get the best of her. She will act hotheaded or snappy when she gets offended. She might even physically lash out, if she gets really angry.
Basically, for all that Asuna acts like the cool, calm, and confident commander, she is a total hothead. She thinks with her heart; it drives why she tries to help and protect people, it drives how she gets offended and angry, and it makes her vulnerable to getting hurt.
Other:Nothing!
ONLINE;
Race: Human
Class: Adept Rogue (1 point for Blade Brandier, 3 point for Harvest Cleric)
Appearance: Asuna's in-game avatar is a human that looks a lot like her, with two big changes. First, her hair color and eye color are changed to blue. Second, if humans in The World can set it that way, she has pointed ears. I am admittedly not certain if this is possible. If not, she has normal, non-pointed ears but is still painfully blue.
Other: Basically, Asuna did a build that is equal parts fast melee combat using rapiers and healing/support magic via the Harvest Cleric. She is, in short, Battle Healer.
SAMPLES;
Good afternoon, everyone! I hope you are well. The glitches appear to be getting worse. Have any of you encountered people who have said strange things?
What comes to mind immediately are individuals claiming they could not choose their classes or that they came from other worlds. I was initially convinced this was a troll. However...
There are enough, and enough with sincerity, that I am beginning to wonder if The World is hosting some sort of event.
Third Person: A fishing contest that Asuna participated in at Dragon Haven. If you'd prefer I write one specifically for R3, I'll gladly do so!
Accepted
After you have done this, post to the Taken Characters page and check out the Useful Tools page for some charts you may find useful to have for your character during their stay at Revision Three. Make sure to read over the Rules and FAQ if you haven't already, and then introduce yourself at
Note: Please do not post in the network or log communities until the intro mingle for the opening of the game has gone up, which will be on March 8th.
If you have a plurk account, please add
CORRECTION
We apologize for the inconvenience.
no subject
Canon AU || Elsword Sieghart || Elsword || reserved
Age: 22
Personal Journal:
Contact Info:
Other Characters: None
OFFLINE;
Age: 14 (in canon, he starts at 13 and becomes known as the Infinity Sword at 16)
Canon: Elsword Sieghart (canon name) / Elsword (canon)
Location: Pueblo West, CO
Original History:
Elsword is kind of an ongoing canon, but here’s the basics (there’s also a thing here but I want to write this up okay):
Elsword Sieghart is the (initially) plucky younger brother of the leader of the Red Knights, Elesis. Elesis trained her brother in the Way of the Sword but one day mysteriously disappeared on a mission, and this really, really worried him.
Not long after that some bandit leader by the name of Banthus attacks the village of Ruben, where Elsword lives, and steals its El gem. They kind of need the El gem to live a la Final Fantasy Crystal Chronicles but without the whole myrrh/miasma deal, so Elsword and two companions, genius mage Aisha and elf archer Rena, form the El Search Party to chase after the thief (and Elsword thinks hey maybe I’ll get to find my sister out there somewhere too!)
Their search takes them to nearby Elder province, where it turns out the local lord Wally hired Banthus to steal the El. The El Search Party storms the castle through a secret passageway to defeat him but Wally gets away while they destroy all his robots. It is about this time that Elsword gets his first job advancement. He has three options, but I’m basing this app off of his Infinity Sword self, so here he comes into possession of a mystical sheath, Conwell and becomes known as a Sheath Knight. Conwell allows him to manifest an additional sword during his attacks for quicker combo power.
The party, and some people in Elder, reason that he can’t have gone much farther than Bethma, so they go there. They do eventually find Wally after dealing with a local problem with lizardmen to gain the trust of the sheriff, but someone steals the El from under their noses and they end up crashing the airship they were on, killing Wally in the process.
They all wake up in Altera and realize they need to take care of this Black Crow mercenary group, who attacked the airship and stole the El only to hand it off to the King of Nasod. The reason for that last part is simple: their leader, Raven, has a mechanical arm that is also currently mind-controlling him. The El Search Party snaps him out of it and Raven agrees to join them. Eventually they make it to and destroy the Nasod King, get the El back and return it to Ruben. For a short time, all is well except that Elesis is still missing. Also for some reason some girl named Eve shows up who is the Queen Nasod. Eve joins them.
However, they get a message from the Feita region along the lines of “Please help us, demons are invading!”. Lento and Allegro, the overseers of the region, reason that the demons must be after the El Shrine there.
It is around this time that Elsword notices something odd: Over the course of his adventures, Conwell has been absorbing a lot of dark energy. Elsword consults with the Spirit of Conwell about what to do about it, but the only plan the sheath has to offer is incredibly dangerous - transfer all the dark energy to Elsword instead, which has a very real possibility of turning him evil - but he takes the challenge anyway and overcomes it. As a result of the energy absorption, he can now use a whole bunch of swords at once and becomes known as the Infinity Sword. With this new power, Elsword and friends are able to repel the leader of the invasion, Berthe, sending him back through the Gate of Darkness.
But not two minutes after they’re done in Feita they get a message from Velder, the next region over after that along basically the same lines: “Please help us, demons are invading!”. The city is already in really bad shape when they arrive and it only gets worse - after the Elgang fight their way to the palace in the center of the city and the guard decides to screw it and call for reinforcements, forcing the party to brawl their way back out of the city, through the trap the demons set for them.
To get reinforcements they go across the sea to Hamel! Only there are demons there too so they have to fix that problem. Here the party gains a new ally in the form of the guardian Chung, but it turns out the duke of Hamel has been conspiring with a demon (Ran) to steal the Water Seal and also Chung’s father is evil now. They end up saving the water priestess but Ran gets away, much to the dismay of Ran’s sister Ara, who reveals that Ran, formerly Aren, used to be nice but she’s not sure what happened that made him turn into a demon. Ara joins the party here.
They move on to the desert region of Sander, where, on an investigation into the old city, a mysterious succubus kidnaps the Wind Priestess, who had been visiting the town. The Caluso tribe, her caretakers, become furious, and at the same time the nearby Trock race invades Sander Village as well. The search party manages to deflect this two-pronged attack only to discover that the leaders of both of the two attacking factions had been mind-controlled by the succubus, Karis. They then proceed to pursue her into a giant monster and slay her.
Presumably more things happen after this but the content for it just isn’t out yet.
AU History:
Elsword Sieghart was born to two extremely nerdy parents that got their names legally changed to something they thought sounded cooler when they were younger. His older sister Elisa managed to not have as dumb a name but is currently in the military (and, unbeknownst to him, is an occasional player of The World under the name Elesis).
At the moment, Elsword is just starting high school and has none of the combat experience or adventuring his canon self does, although he does kendo at the behest of his parents.
While he was still in elementary school, though, he met Raven, who was a boy who’d lost his left arm in a car accident and got a prosthetic one. Raven introduced him to The World once he was older, and is now a senior at his high school. One of the girls in his class, Aisha, won’t stop bothering him - they’re weird sorts of friends with each other; since Aisha is a lot smarter than Elsword is, she helps him with studying but acts pretty hard-to-get (not that Elsword is interested in her anyway).
Since he lives in a very dry, hot place with not a lot of entertainment around, he has to be driven pretty much anywhere. Naturally, he does not go on globe-spanning adventures because real life just doesn’t work like that.
Rena, Eve, Chung, and Ara’s counterparts are not people Elsword knows personally, but were members of the same guild he was in before in The World. Chung is Korean, or at least Korean-American, but as for everyone else I’ll leave it up to people that would app them.
Add? Who’s Add? Elsword doesn’t know anyone named Add.
Appearance:
Infinity Sword looks like this but AU Elsword is just a normal red-headed kid that looks a little more like Elsword’s base state (before he picks Sword Knight, Magic Knight, or Sheath Knight).
Personality:
Elsword really does not like his life. Mostly, he just puts up with it because of his friends and The World. He doesn’t like having been pushed into kendo by his parents as a result of being too weak, and he doesn’t like the consequences of being “that weird kid with the sword”. People in general - his classmates, his teachers, and his parents especially - are not a thing he wants to deal with on a regular basis. He’ll listen to them sometimes just so his parents don’t decide to stop him from playing, but other than that he tends to keep to himself.
He is, however, honest and terribly blunt, often to the point of being inappropriate, with anyone he’s actually close to - these people being Elisa, Aisha, Raven, and his (now ex-)guildmates, since they for the most part know who he actually is and don’t mind that, instead of subscribing to the popular opinion that he’s weird and not to be associated with. Now that Elisa is off somewhere else, though, he’s slightly more jaded, since he’s lost someone very important to him.
His public face in The World, however, is confident and self-assured, stemming from his belief that the game is the one thing he truly has mastery over. He isn’t afraid to demonstrate this, or belittle players with less skill, whether by PKing them (if his guildmates aren’t around; that’s the one thing he keeps secret from even them) or through a string of relentless name-calling.
There is one important thing that both his online persona and his real-life one have in common, and that is an intolerance for being insulted by a non-friend. If he detects a slight to his abilities, he will prove it wrong one way or another, and then usually respond to the person that made it with vicious comebacks.
Other:
ONLINE;
Race: Human. Better stats aren’t a reason to give up the human look, as far as Elsword is concerned.
Class: Twin Blade. From his kendo experience, Elsword knows that one sword is limiting - having two, even if they’re both shorter, is better than one. In fact, at least twice as good. (A certain other red-clad video game protagonist may have helped this line of reasoning.)
Appearance: Mostly as canon-IS, including the ridiculous mullet. Seriously, Infinity Sword, what the heck is with your hair. However, Conwell’s outfit is more red overall.
Other:
SAMPLES;
Third Person:
This desert sucked.
Whose idea was it to make a field this wide? It was taking way too long to get from one Symbol Fragment to another, and it was getting boring. Then again, the desert outside was worse.
For that matter, where had everyone been since the reset? Everyone in Search Party had totally lost contact with him ever since that “update”. If you could call it that. The new features were cool, mostly (obviously he was going to make the most awesome-looking custom skills possible once he figured out how that editor worked), but some of them were kind of baffling - how’d these players that clearly had barely any idea how the game works get models with such good graphics?
It was hard partying without them, and he hated knowing that. He shouldn’t have to be depending on people. He couldn’t get anywhere in town without a ride. Well. Not anywhere he wanted to go, anyway. There was nothing for him, the “little kid” who was still too young to drive. Even Aisha still called him that. He couldn’t help but admit that for an annoying brat he still kind of liked the girl, which made it all the more puzzling that she’d suddenly dropped off the face of the Earth.
But at long last, he was finally at the last fragment chest, and like all the others, there was a fight waiting for him. Conwell drew his blades and rushed forward for the first attack.
Accepted
After you have done this, post to the Taken Characters page and check out the Useful Tools page for some charts you may find useful to have for your character during their stay at Revision Three. Make sure to read over the Rules and FAQ if you haven't already, and then introduce yourself at
Note: Please do not post in the network or log communities until the intro mingle for the opening of the game has gone up, which will be on March 8th.
If you have a plurk account, please add
CORRECTION
We apologize for the inconvenience.
Canon AU | Tenma Matsukaze | Inazuma Eleven GO | Reserved
Age: 2..4...
Personal Journal:
Contact Info:
Other Characters: n/a
OFFLINE;
Age: 13
Canon: Inazuma Eleven GO; primarily based off the first season/game (Inazuma Eleven GO: Shine/Dark) events
Location: Gardena, California
Original History: When he was three years old, Tenma attempted to rescue a puppy from some falling planks, but ended up being rescued by a soccer ball kicked by a mysterious youth. From that moment, he knew his life's calling: soccer. Eventually he was able to enroll at Raimon Jr. High, a school he had always admired and whose emblem was emblazoned on the soccer ball that saved him when he was three. However, his entry had not been entirely joyous, as the Fifth Sector agent, Tsurugi Kyousuke, had been sent to destroy the soccer club on the same day. While Tsurugi had failed to disband the club completely, his actions had greatly reduced their numbers and left the remaining members in despair as he reinforced Fifth Sector's practice of rigging matches. Tenma, who had not known of the Fifth Sector and its role in Japan's soccer system, stirred up the winds of revolution. Along with his new friend Nishizono Shinsuke, Tenma reminded Raimon of their passion for soccer, starting with their captain, Shindou Takuto in time for the Holy Road national tournament. Their spirit spread over the rest of the team and even made Tsurugi reconsider his stance towards Fifth Sector. Little by little, the revolution spread to different schools.
However, it was not all smooth sailing as Tenma began to face the repercussions of what he started. News spread that Fifth Sector was shutting down schools who openly supported the soccer revolution, forcing Tenma to realize how far the consequences went. While his will to play free soccer remained, he began to doubt whether the revolution was the correct path, especially when he discovered that the person who saved him ten years ago grew up to be the man running Fifth Sector. His doubts and troubles were cleared away during his clash with Amemiya Taiyou, a boy he befriended and he knew would be unable to play soccer after their match for Holy Road's semi-finals. Just as he had recovered his spirit, Shindou had been injured during the match and unable to play for the finals. To his surprise, Shindou had named Tenma the new captain in his stead. Although Tenma did not believe he was capable of leading, he took on the position with the support of the rest of Raimon's soccer club. While he was proving to be a capable captain during the first half of the finals, the opposing team had been replaced entirely by another whose strengths greatly outclassed Raimon's. Tenma's desperate strategy against the new team backfired entirely on him, leaving the team out of stamina. Before he lost his spirit again, Shindou reminded Tenma of his strength and passion. Renewed by Shindou's words, Tenma lead Raimon to victory for not just the tournament, but their entire cause.
AU History: Tenma is a Japanese American born on Hawaii, spending much of his time on the beach playing with the local surfers. One day when trying to save a stray puppy from wooden planks left by construction, Tenma was nearly squashed by one if it hadn't been for a visiting soccer star, who used a soccer ball to kick the plank that was going to fall on the boy away. The event left an enormous impression on Tenma, leading to his dream to become a professional soccer athlete and helps others. By the time he graduated elementary school and was ready for middle school, his parents moved his entire family to California due to job transfers and opportunities, providing him with a chance to actually play soccer. Although he had initial trouble integrating, Tenma's cheerful disposition proved powerful and he made great friends when he finally was able to join his new school's soccer team, only to discover that his league had been rigging matches to seem more "fair". He pushed restore the league back to its former glory and legitimacy, breaking his team's losing streak in the process.
However, just when the series of unfortunate events was over, terrible luck struck Tenma. While crossing the street, Tenma was hit by a
level fivetruck. Thankfully, it had mostly grazed him and he was escaped with a broken leg. His injuries left him unable to play for the rest of the season, making it difficult to spend time with any of his friends due to his restricted mobility. He then discovers the popular game The World, previously unknown to him due to his young age and general disinterest in video games, which granted him the freedom to walk unhindered, with the exception of lag. He decides that's the best way to still keep up with his friends and kind of play soccer even while he's healing. Thus begins Tenma's crusade to get better at The World and draw his friends in at the same time...Appearance: Just... roll with whatever looks the least ridiculous
Personality: Tenma is an optimistic young man with the catchphrase "It'll work out somehow!". Friendly and empathetic, he makes friends easily, even with the concept of soccer itself. He tries to see the best in people, even if they have hurt him in the past. As such, he is very forgiving, as seen with Tsurugi in his original canon, and is known to forgive those who have betrayed him, provided he feels they are genuinely sorry or remorseful. He is also fairly naive, not knowing much about the world until he has experienced it for himself or is told of various experiences. Among his most well known qualities is his persistence; he refuses to stay down when he is knocked over and literally beaten up. Combined with his high energy, optimism, and plain stubbornness, he is usually unmovable when it comes to things he's very passionate about.
He is usually very blunt and honest, often voicing what's on his mind or what he's feeling, sometimes coming off as righteous, especially when it involves soccer. He likes helping others, whether it's with physical activities or emotionally. He is the type who tries to comfort others, often with words of encouragement. He is very affectionate, as he enjoys praising others for their accomplishments, and celebrating with hugs. He is also very playful, and will tease others, such asking his relative every day about her vague romance life.
Despite his optimism, in the rare moments he has hesitations and doubts, it is difficult for him to recover from his own negativity. He greatly dislikes hurting others and robbing them of experiences, a trait that becomes a breeding pool for self-doubt. He is prone to moping and sitting around during these periods and needs others to pull him out of his wallowing, which usually involves someone yelling encouraging things at him.
Other: His love for soccer is SLIGHTLY toned down from his source canon. While he is still passionate, he doesn't go as far as personifying it.
ONLINE;
Race: Human; Tenma had been overwhelmed by the level of customization and defaulted to human
Class: Adept Rogue (Twin Blade [1], Harvest Cleric [2]); Reflects Tenma's slow growth. Additionally, because he does not usually play video games and wasn't sure what play style was best suited for him, Adept Rogue allowed him to experience two different types of classes without the need to create several PCs. He chose Twin Blade as his first subclass as it was best matched with his position as a midfielder on the soccer field. Harvest Cleric was chosen because someone he befriended at the hospital was maining that class.
Appearance: PC + details
Other: n/a
SAMPLES;
[Amidst all the posts is a strange new topic full of kaomoji...]
Hello everyone (*^▽^)/ I'm still new here so please excuse me m(._.)m
Are the things supposed to disappear if you kick them? I tried to play soccer with this black thing with a ball on its head but it disappeared when I accidentally kicked it Σ(゚д゚ )It made me sad... I just wanted to play soccer with it but I killed him instead 。゚(゚ノД`゚)゚。
So is it normal? I don't want to kill anymore of them, but... If they do die when they get kicked, they shouldn't carry around those balls! (╯°□°)╯︵ ┻━┻
Third Person:
There was a certain thrill to running up and down vast expanses of green hills, even if his own body was sitting in front of a computer. In real life, Tenma Matsukaze was chair bound at the moment with a cast on his leg, but in The World, he was Arion and Arion was free to run around and do things. Of course, a virtual simulation was no where close to the real thing, but just watching the horizon bob up and down and hearing grass crunch rhythmically was enough to quell his cabin fever. At first, he was only searching for something to kill time until his leg healed completely and he could get back to playing soccer, but he discovered there had been more to this game than he originally thought. For each troll and PKing jerk around, there were at least three people who were kind enough to help him get started. There was a real sense of community in The World, and he found it refreshing.
He tried to get his friends on his soccer team to play and while there were some vague promises, so far no one had joined Arion. They didn't have to of course, but it was a little lonely without them. While he did enjoy playing with complete strangers, he wanted to share this experience with others, especially during a time where he couldn't explore the physical space around him. It was a little unfair, being left out of what he worked so hard to bring back. But he supposed it was unfair for him to think that way and deprive them of fair matches they worked so hard to bring back; it was their victory as much as it was his. Arion would just have to wait for them, and who knows. Maybe he'd even be good enough by then to show them around The World.
Accepted
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[ Canon AU || Anise Tatlin || Tales of the Abyss || Reserve ]
Age: Twenty-three
Personal Journal:
Contact Info:
Other Characters: None
OFFLINE;
Age: Thirteen
Canon: Tales of the Abyss
Location: San Diego, CA
Original History: Her wiki page summarizes her canon history!
AU History: Like in canon, Anise's family never had money when she was growing up. Her parents believed charity was a virtue first and foremost, and not only donated money often, but never pressed charges when their apartment was broken into or their wallets were stolen or when they realized there wasn't a foreign prince out there that would repay their generosity if they donated their money to help him. Because of this, Anise treasured every possession she held and was always looking towards a future where she could finally stop worrying about her family's lack of money and live the good life.
Ideally, she wants to become something of a trophy wife, and she tries to get an early start online. She sometimes tries to scope out rich guys online to potentially start a relationship with them. On top of that, she used to try to sell rare game items online for cash before that got shut down. Having only been born in 2005, many of the issues with the internet and The World seem far away from her, but she's been always avid player of The World R:2 and enjoys the game as both stress relief and a pick-me-up. She likes beating up monsters, collecting money, and getting rare items, as well as playing with her friends and completing quests with them.
Before the glitch, though, there were some issues with online life. She has an intense rivalry with another player, Arietta, and with the two of them being a part of the same guild, there was no shortage of instances where the two of them fought verbally and with their PCs. However, the glitch forced their guild to disband, and the only good thing about that for Anise is the fact that if she decided to remake the guild, Arietta wouldn't be invited.
Offline, she's a very normal thirteen year old girl. She attends public school (every day or her parents will get a phone call and she'll have to hear about it...), hangs out with her friends, and does whatever else keeps her entertained. Her life and outlook on it isn't all sunshine and rainbows, though. She's seen people robbed and be betrayed by others more than a few times. She knows there are bad people in the world and doesn't want to end up hurt or see one of her friends end up hurt. While she might not look it, she's gotten into a few fights in the past, and she doesn't mind threatening to beat someone up if she sees them or hears them talk about being scumbags.
Although she usually seems like an energetic and somewhat catty girl, one of her best friends is actually the opposite. Ion might not have been her friend since they were in diapers, but they're comfortable enough with each other that it sometimes seems like they were. In addition to that, Anise feels especially protective over Ion because of his trusting nature and lack of physical strength.
Appearance: Image, image. She'll look the same but with more appropriate clothes. She'll still be a 5' tall teenage girl with a thing for putting her hands on her hips, but she'd wear more modern clothes like cute t-shirts, shorts, and dresses.
Personality: Anise's personality remains largely the same as it was in canon. Above all else, she presents herself as a bright, energetic, and perky girl with a great fondness for money. Through the course of the canon plot, she's usually smiling and acts as the person that keeps the party on track when going from one objective to another. However, Anise is the definition of "appearances can be deceiving." Her cute, childish exterior can hide the fact that Anise is in fact a mature, dependable person who can be cruel just as easily as she can be sweet.
At times, one of the most obvious things about Anise is that she's a gold digger--or at least wants to be rich. In canon, she learned to cook well just to be a good wife, and she becomes interested in both Luke and Guy once she learns that they're aristocrats. And she's entirely transparent when it comes to showing that she's interested, from hanging off their arms to practically admitting that she just wants Luke's money under her breath. This is still there in the AU, though it's less obvious in real life (if only because she doesn't know any wealthy people) than it is online where she would be quite happy to meet a rich man that'd be interested in her, marry her in the future, and be her sugar daddy. She's not all about just marrying people for money, though. While she's definitely a get-rich-quick type, she's also interested in finding valuable items that she can sell for high prices. In the AU, she does this more than finding rich men to marry if only because it's easier to find valuable items in games than it is in real life.
While this may make Anise seem shallow and greedy, her interest in cash doesn't stem from greed. In both canon and in the AU, Anise grew up poor and her parents were often taken advantage of by scam artists. She wants money if only so she'll no longer have that fear of poverty hanging over her head. In canon, she also wanted to be rich so she could pay off her parents' debt to Mohs who was blackmailing her into betraying Ion. This does not happen the AU for her, but getting her parents out of debt wouldn't be anything she'd sneeze at.
Although she does honestly and obviously care about cash, Anise also cares about people themselves. As already mentioned, she loves her parents and works hard to protect them, but the person who occupies the number two place in her heart is Ion. Assigned to protect him in canon as his Fon Master Guardian, she grew to love him as her best friend and wanted to protect him for his kind and trusting nature as much as his physical weakness. In the AU, while she doesn't have a duty to protect Ion, she sees him in the same way: as her best friend that she's quick to defend against both physical attacks and insults. In fact, she could be considered overprotective when it comes to Ion, and in both canon and the AU, she has trouble holding back when someone is cruel towards him. While Ion is her best friend, she also looks out for all her friends to make sure they're okay and would defend them whenever possible.
Although she's protective and caring, she also enjoys teasing her friends. Just about everyone on the team gets a taste of her teasing, even (or especially) sour faces like Asch, and she has fun teasing Natalia and Luke with weird stories because she knows they're gullible. At the same time, though, she can't take what she dishes out. She gets annoyed when Jade and Ion tease her, and she falls for Jade's jokes because she think he sounds so serious.
That said, she can also be outright cruel to people. Although she's careful not to lose her temper in front of people she's trying to impress, it can be especially difficult for her to hold back her ire when Ion's involved. So rather than acting violently angry, she usually keeps her cute mask on when she's being mean and making condescending comments, calling a person names, or even telling someone they should die. Such behavior isn't her usual mode of interaction, however, and only really happens when she thinks someone has done something seriously wrong. She particularly hates scam artists (despite sometimes scamming people herself...) and people who are cruel to Ion. She's fine with getting into fights both in canon and in the AU, though fighting in canon is more acceptable - she is a part of Ion's personal guard - and she wouldn't kill someone in the AU as she would in canon because the circumstances are so different. She might still say she'd kill someone in the heat of the moment, but she never would.
Anise is a capable person in more than just the physical sense. She's able to work independently and see missions through to the end. One of the first things the party learns about Anise through Ion and Jade is that she's dependable, and for good reason: For a thirteen year old, she's able to take on a lot of responsibility and ensures that the older members of the party know what their next objective even after they're caught up seeing the forest for the trees. As Ion's Guardian, she's always ensuring that he's safe (even when she's often the cause for the danger he's put in because of her betrayal). This is a rather subtle trait as Anise does not present herself as a serious person.
Instead, she often tries to seem cute. She giggles, hangs off of people, pouts, does cute poses, and acts modest when people compliment her. Anise is usually friendly, pleasant, and cutesy. Even if she doesn't like someone, she's not nasty all the time, but if there's an opportunity presented to insult them, she'll take it. Additionally, acting cute and innocent is also convenient in getting what she wants (or at least, she thinks it is) both in canon and in the AU. She has no problem playing a damsel in distress who needs someone to protect her or pretending to be hopelessly in need of help - as long as it works out for her in the end.
Although she usually presents herself as energetic and playful and has trouble holding in her anger, the feelings she presents are not always genuine. When she's sad, Anise tends to bottle up her feelings. Rather than expressing her sorrow, she pushes herself onward as if nothing is wrong. Despite her best efforts, though, her friends can often tell when she's trying too hard to hold her feelings. When she can't hold her feelings in anymore, she still tries to and instead of expressing her grief, she channels her sadness into anger and can lash out verbally. She only truly expresses how hurt she is when she's alone with someone close to her.
The biggest changes in Anise's personality come in with her distrust of others. While she was always perfectly happy to work with people, she isn't quick to believe that people who wronged her once won't wrong her again. While she doesn't do anything to force her friends not to give such people a second chance, she still thinks they're stupid for doing so. In canon, her distrust stems from the fact that she was betraying her friends the entire time, but they all completely trusted her without a second thought. In the AU, her distrust is more a result of knowing that some people can't be trusted. She's seen her parents and other people be robbed or manipulated more than once, so she's less likely to trust people from the start.
Another deviation from canon comes in with her choice to betray her friends to save her parents. Such a thing would be unthinkable to her in the AU and choosing between her friends and her parents would be a difficult decision that she's not ready to deal with. In canon, she knew what she was getting into since she was eleven, and her parents' lives depended on her following Mohs's orders. In the AU, she's never had that blackmail hanging over her head where the lives of her parents had to be weighed against those people who she had only been introduced to in recent years.
On a similar note, Anise continues to place a premium on getting money and marrying rich. In canon, this changed as a result of Ion's death and wanting to realize his dreams for him. Nothing so dramatic has happened in the AU to change this, but it's entirely possible that she'll still give up her life's dream to be a gold digger sometime in the future. It's never been that Anise loves money so much as the fact she believes she needs it.
Overall, Anise is a very normal girl in terms of personality both in canon and in the AU. She can be catty, put on airs, and have lofty goals, but she also cares about her friends and family and will fight to defend them. Even if she might not act like a perfect angel all the time.
Other: Aside from Arietta, Ion, and Anise's parents, I'm leaving the rest of Anise's castmate relationships undefined.
ONLINE;
Race: Human. Because she thinks playing as a human would do her more favors in the long run.
Class: Blade Brandier. She likes attacking and doing a lot of damage without having to worry too much about getting hurt or going too slow. Even if she has to sacrifice some attack power, it beats having fights go on forever or always worrying about dying mid-fight. On top of that, Anise likes being able to do things herself, and a balanced class like Blade Brandier means she doesn't necessarily need to team up with others. She also likes wearing light armor more than heavy armor because it shows off her character more. Having an attractive PC means guys will give you more stuff, right?
Appearance: Anise's PC looks like a young adult version of her. Tokunaga has an bright and perky look, and her resting pose has her smiling and with her hand on her hip. Additionally, unlike in real life, her PC's clothing style is similar to that of her canon default outfit: a short, sleeveless dress and stockings. She also wears armored boots/shin guards, gauntlets, and sometimes a breastplate for a little bit of protection.
Other: --
SAMPLES;
What am I going to do? I can't go on quests like this... D: This is so horrible...
I just want to play again too... Please, will someone help me? I only need new armor, weapons, GP... [ Especially if all the items she get are duds. ] It's so hard starting over from scratch all alone... :(
Third Person: Linked
Accepted
After you have done this, post to the Taken Characters page and check out the Useful Tools page for some charts you may find useful to have for your character during their stay at Revision Three. Make sure to read over the Rules and FAQ if you haven't already, and then introduce yourself at
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CORRECTION
We apologize for the inconvenience.
Canon AU || Karol Capel || Tales of Vesperia || reserved
Age: 18+
Personal Journal:
Contact Info:
Other Characters: None
OFFLINE;
Age: 12
Canon: Tales of Vesperia
Location: San Diego
Original History: Tales of Vesperia and Karol Capel
AU History: Since nothing is ever really mentioned about Karol’s parents in canon, in his AU history, he never knew his mother and his father passed away in an accident several years ago. This left Karol in the care of his godfather, Don Whitehorse, who is also the boss of a construction company and the former employer of Karol’s dad. Although Don is highly busy and a gruff man, Karol looks up to him and strives to please him, much like in canon.
Karol doesn't really have any solid life goals beyond "get noticed by Don" just yet. He currently attends public school, where he’s had a crush on one of his classmates, Nan, for some time. He was sometimes bullied by older kids and never really stuck in any school clubs, so Nan invited him into a club to which she belonged. However, Karol’s antics at trying to be a big shot and impress her got him once again kicked out, and she’s been ticked off with him since, as well.
In spite of this, Karol has been trying to get back on her good side. Since she was getting into the World, Karol decided to join, too. As usual, he had a tendency to be boastful and show off...but since he was clearly a newbie, he was usually written off and ignored. Whenever things didn’t go the way he wanted, Karol typically deleted his account and made a new one. He’s never had a character in the World that went above a few levels due to this.
He considered dropping the MMO, especially since he was equal parts curious and scared about the rumours surrounding the game, but then the glitch happened. Suddenly, everyone was reduced to level 1 again, and he wouldn’t stand out as a newbie anymore. He decided to give the game another go.
Appearance: Official art 1, 2.
Karol’s appearance is mostly identical to his canon appearance. He’s a 12-year-old boy, 4’5” tall, with brown hair, large brown eyes, and an expressive face. Clothing-wise, he wears more modern outfits than in canon but still shows a clash between trying to look cool and having a liking for childish, bright colours.
Personality:Karol is very much a child. He’s earnest, emotional, energetic, boastful, scared, and ridiculous. These are some of the first things people notice about him.
His childishness may be most obvious in his tendency to come up with ridiculous names; in canon, he not only has silly attack names (“Destructo Pain Shot”!), he also tries to name his newly-formed guild “Super Ultra Courageous Braves” until Estelle gives them the improved “Brave Vesperia”, while in the R:3 AU, this would most likely be reflected in his silly usernames.
In addition to his naming patterns, Karol's age shows in his naivete. He's not totally oblivious to the darker side of life, due to his life circumstances (issues with bullying and making friends in R:3; being part of dangerous guilds in a monster-infested world in canon). He doesn't necessarily believe everything he hears, either...but he probably gets fooled by more stories than most people.
Partly because he’s childish and partly because he’s trying to get the attention of his idol (Don) and others, he acts big, trying to pretend that he’s awesome and capable of things that he isn’t. When it backfires on him or he can’t live up to the expectations that he’s tried to build for himself, he becomes scared of conflict and failure and runs away. This earns him the reputation of a coward, and although he continually reacts this way, it doesn’t mean he isn’t aware of it. He dislikes that aspect of himself and he wants to be reliable for his friends, but fears that he can’t change. This gets him caught in a cycle where his fear of failure makes him boast even more, setting him up for worse disappointment each time.
Karol is able to finally break that cycle in canon and become more confident due to a few different factors: meeting Yuri and the group, since Yuri doesn’t make fun of him for running away and gently guides him in the right direction; forming Brave Vesperia, as it helps him learn what it means to truly be a leader and allows him to develop into that role; the death of Don Whitehorse, since Karol had to recover and move on after losing his idol, allowing him to realize the ideals that he believes in rather than following someone else’s; and fighting the Baitojoh that trapped his friends, since he realized that if he really wanted to save his friends, he was the only one who could do it and he couldn’t afford to run away or back down. In this R:3 AU, these events have not happened, so he’s still trying to figure out what’s best for him. But when it comes down it, he’s an honest, hardworking, and friendly kid deep down; he just doesn’t realize yet that he can let that shine without going overboard and putting on an act, and has a tendency to latch onto anyone like an underconfident swimmer who needs a safeguard.
At those times when he’s able to simply be himself, either because of his newfound confidence or because he's around people with whom he's comfortable, he’s still full of energy--he just shows it in different ways. He likes helping people, not just to boost his reputation or “coolness factor”. He’s capable of taking care of housework and quite enjoys it; he cooks, cleans, sews, mends, and is happy to help others with those skills. He also happens to be artistic, since he’s both good at drawing pictures (there’s a canon skit where he draws detailed pictures on omelettes using ketchup) and considers mapmaking a little hobby of his. In canon, he picked up a lot of varied skills and knowledge from joining (and getting booted from) numerous guilds, while in this AU they would be a product of his mostly taking care of himself at home and of checking out a few different school clubs. These skills are where he's able to show real confidence, even early on in canon, though he still has a tendency to fret over the things he can't do.
Other: He prefers saving to spending. Oh, he’s seriously terrified of bugs.
ONLINE;
Race: Human. He wants to try and be a cooler version of himself.
Class: Edge Punisher. ICly, his reasoning would be that it’s the strongest and coolest class and gets right in on the action. OOCly, it most closely resembles his fighting style in canon.
Appearance: Karol learned early on that even if he tries to make an adult avatar, there’s no mistaking his voice. His avatar, therefore, matches his canon appearance. The differences are that he made his avatar slightly taller (about 4’8”) and will be in his Golden Soldier costume title from canon.
Other:
SAMPLES;
Subject: Let’s go beat the dungeons!!!!
I can’t believe I lost all my levels!! Of course getting to lvl 60 was totally easy for me but now I need to get them back :( :( :( And my equipment’s gone too....................... (T^T)
Let’s form a party!! Just so you know I’m an edge punisher so I’m really great at beating enemies!!!! Is there anyone out there who can handle some real dungeons???? But I’ll accept anyone since we’re all in the same boat now. Reply even if you’re new to the game!!!!!! Let’s get some super awesome rare items together!!!
[He’s probably failing. Stop abusing punctuation, Karol.]
Third Person: AU Musebox thread, if that’s okay!
Accepted
After you have done this, post to the Taken Characters page and check out the Useful Tools page for some charts you may find useful to have for your character during their stay at Revision Three. Make sure to read over the Rules and FAQ if you haven't already, and then introduce yourself at
Note: Please do not post in the network or log communities until the intro mingle for the opening of the game has gone up, which will be on March 8th.
If you have a plurk account, please add
CORRECTION
We apologize for the inconvenience.
[ Canon AU || Shinji Matou || Fate/EXTRA || Reserved ]
Age: 23
Personal Journal:
Contact Info: gilded chrysanth [AIM]; missbiondetta [Plurk]
Other Characters: N/A
no subject
Age: 8
Canon: Fate/EXTRA
Location: Japan
Original History: Wiki link. Additionally, according to the Fate/Extra Material Book: AU History:
Shinji's AU history (and personality) is largely the same as canon, just without the magic. Born to a single mother, Shinji exhibited high intelligence from a young age. However, because of his mother's exacting personality, he did not receive much in the way of positive reinforcement, with her perfectionist nature bordering on emotional neglect. The result was that Shinji became socially maladjusted as he grew, both believing himself to be better than other people and desperately wanting praise from them.
With this attitude preventing him from making friends amongst his peers, Shinji turned to the internet in an attempt to receive the attention from others that he desired. It was a medium where his behavior was relatively consequence-free, complete with the added bonus of being able to misrepresent his age. By the time he had entered grade school, most of his free time was spent online, and schoolwork he was already far too smart for didn't serve to slow him down. His name—or at least his online handle—became a well-known one among online gaming circuits, both for his high-placing performance in tournaments and for the arrogant, caustic personality attached to it.
...And, "coincidently," around the same time, a freelance hacker rose to notoriety, claiming to take any job for the right price. No one has been able to produce definite proof that that hacker and Shinji are the same person, but the rumor is something of an open secret among the internet's underground.
Despite being an, um, controversial internet personality, Shinji did manage to make one...acquaintance! Shortly after he first joined the World, he attracted a heckler by chance. And, well, what did she expect him to do besides heckle back? Over time, though, the two of them somehow became partners in
giving other players shitcrime—most likely because Shinji refused to leave her alone when she continued to give him attention.Appearance: An image
Personality:
A note to start: When the player first meets Shinji during the prologue, he has been given a fake set of memories just like every other participant in the Moon Cell's Holy Grail War. In his case, he assumes the role of the Shinji Matou seen in the original Fate/stay night. This seems to affect his behavior as least somewhat. For example, his behavior toward Rin is way, way more intense during the prologue than when they're seen interacting afterward. Undoubtedly, he still thinks she's a total bitch, but he's not trying to hit her for talking back to him anymore. So, uh, there's that. The fact that he's stated to actually be a good person as opposed to the original supports this assumption.
Of course, altered state of mind or not, Shinji is still a total jackass. (FUN FACT: He is literally called a "total social retard" in the game.) His dialogue is pretty much a constant stream of how much better he is than everyone else, how it's laughable that the protagonist thinks s/he can beat him, and how pathetically boring everyone is as compared to his genius. Even when he repeatedly screws up over the course of the first round, he goes into the elimination battle confident that he is going to wreck his opponent, going so far as to tell the protagonist to just forfeit so he doesn't have to waste his energy without a hint of irony. Dude has a really, really inflated sense of his own ability.
Of course, it doesn't help that he thinks of the Holy Grail War as nothing more than a video game, going so far as to make references to cutscenes and the like. He's the reigning gaming champion of Japan, so that might make his confidence...kind of understandable? In any case, he doesn't understand the stakes involved in the competition, entering just for the fame, and it comes back to bite him in the ass hard. He got into a situation way over his head because of his own lack of foresight and understanding of the consequences, and in the end he wound up paying for it with his life, the poor kid.
Because that's what he is. A kid. The Holy Grail War of Fate/EXTRA takes place in a digital environment, and the teenage body we see him with is ultimately nothing more than an online avatar. In real life, Shinji is only eight years old. Some of his behavior makes more sense when viewed through this lens; he's an obnoxious little brat, but his immaturity is totally normal for someone his age. His personality is pretty much the perfect storm of "tiny aggressive yappy dog" and "reasons why you should not let your child have unsupervised access to the internet": precocious, desperate for recognition from others, and with a vocabulary full of insults that really shouldn't come out of any eight-year-old's mouth.
Though, in fairness, he is bright for his age, which probably contributes to the aforementioned sense of superiority he has. In between more internet-influenced vernacular like "weaksauce" and "mouthbreather," he throws around words like "plebian" and "proletariat" and speaks more or less like an adult. And that's not even mentioning his hacking ability, which is apparently good enough that he can crack into top-level security files without leaving evidence behind, as well as do things like bar the protagonist from entering certain parts of the Moon Cell. Whether he is or not, he thinks himself on the level of an adult.
Another consequence of his arrogance and precocious ability is the fact that he really, really hates accepting help from other people. He seems to be of the opinion that only people who are weak and incompetent need to rely on others, and when combined with his disdain for those he sees as lesser than him, this probably means no one is going to get help from him, either. (If it benefits him, maybe, but expect him to act like he's being altruistic or something.) Overall, he's the kind of person that wants to take all the credit for things he has accomplished--and if there's no one who can even argue that they deserve some recognition as well, all the better.
Of course, despite his resistance to letting other people take credit for things, he's incredibly quick to blame them when something don't go as planned. His Servant, Rider, gets this a lot, and when she bites back, he's quick to take offense at the mere implication that his inadequacies might have contributed to their failure somehow. The fact that he's so quick to jump to the conclusion that other people are telling him he's at fault might say something about how genuine his confidence is, too, as Rider herself notes. As is often the case, his superiority complex hides a more fragile ego.
Probably not unrelated to the above is that Shinji is driven by the desire for recognition, praise, and respect. He fumes when someone older than him does what he perceives as looking down on him, and he does state that he has no interest in the actual prize of the Holy Grail War, only wanting the title. Because of his motivations, he's actually pretty easily manipulated by both praise and insults, and he can be made to drop information without much resistance if you push his buttons the right way. Basically, his need to brag and show off doesn't mix well with the Grail War's need for secrecy.
And while Shinji isn't exactly stupid, he doesn't do well under stress. When he realizes he's at a disadvantage, he becomes easily flustered, meaning that his attempts to lie around or cover up his mistakes are obvious as what they are (desperate flailing and pathetic attempts at misdirection). As the in-game week progresses, his attempts to stymie the protagonist become increasingly desperate, and considering he has all the subtly of a bullet to the face, his tricks aren't as hard to see through as he seems to think they are. Basically, he's just really bad at keeping a cool head.
Other: I apologize for all the canon references in his history, but his personality is really the same but for him not being able to lord both magical talent and high intelligence over other people.
ONLINE;
Race: Human. Shinji doesn't want any of that furry nonsense in his totally serious and adult gaming!!!
Class:
Adept Rogue (Macabre Dancer & Blade Brandier). Given that Shinji is the type to get uppity about being a ~REAL GAMER~, he wouldn't just accept the challenge inherent in the class of Adept Rogue—he would actively gravitate toward it for that reason. After all, any chump could master a basic class! It's not half the accomplishment that successfully maining an Adept Rogue is!!!
So yeah, he really just wants more things to hold over other people's heads, whether or not those things actually matter at all. Total asshole.
As for the primary and secondary classes, Shinji would like the versatility of the Macabre Dancer's spells. He would select it as his initial class in order to get a jumpstart on obtaining them, especially as fans being more suited to physical combat than staves and grimoires means starting as a Macabre Dancer presents less of a hurdle than the other magic classes. (Also, on a meta-level, OU Shinji acted as magical support in battle.) For his secondary class, he would want to balance his primary out with a physical one, and Blade Brandier seems the most suited to the Adept Rogue's average stats of the three available to him.
Finally, being able to switch between status magic and a plain physical class sounds like it'd be a pain for other people to deal with, and Shinji loves him some PvP.
Appearance: As Shinji is wont to do, he created his PC to resemble a teenaged version of himself. Clad in light armor, Shinji would go for a stylish and eye-catching design, but not, you know, one that looks like it's trying too hard or something, you've gotta be effortless about looking cool.
Other: Nnnnope!
no subject
( text )
another datawipe victim here.
you know, I was insanely pissed off at first. I mean, who could blame me?
after all the time I sunk into this game, it'd take more than an APOLOGY to make up for this.
but then I thought about it some more, and I realized it doesn't matter!
sitting on the top gets boring after a while, you know?
well, obviously most of YOU don't, but you get what I'm saying here, right?
if there's nowhere to go, things get dull. thinking about it like that, I was probably going to lose interest in this game soon ANYWAY.
at least this gives me something to work toward.
so, good job, I guess.
a hard reset was JUST the thing needed to keep MY patronage.
of course, that doesn't make up for the HILARIOUS incompetence involved in the mistake happening in the first place, but I'm not sure much can.
someone's getting fired, that's all I've got to say.
[Yeah, that's right, take that! He totally doesn't care!!!!]
(Additionally: An old intro post, and the finest example of IC roleplaying I can offer you.)
Third Person:
( recycled from
Footsteps echoed inside the stairwell of a battered watchtower, but for as sharp as the sound was, it was also light. Certainly, these weren't steps with the weight of an adult behind them. Instead, an eight-year-old child, scrawny even for his age, stomped toward the lookout point, bounding up the steps two at a time. Shinji Matou might not have been used to so much physical activity, but he was at least tenacious.
If he wanted to figure out what to do about this situation, he knew he needed a good vantage point from which to observe it. So, when he reached the final stair, he didn't hesitate to throw open the doors to the top with all the force his tiny, atrophied arms could muster. The view might have been beautiful, but that wasn't something he cared much about. Instead, his eyes were drawn to the sky.
It looked just like any other sky—or any other sky in the real world, at least. That didn't prove of disprove much of anything, though. Even if there were a number of idiosyncrasies unique the Moon Cell, the surroundings during the prelims had looked—and felt—no different than the outside world. If there was one compliment Shinji had for it, it was the Moon Cell's ability to create strikingly realistic stimuli. He could still remember the feeling of his limbs blackening and fading away...
"Heh—hahaha..."
Right. His "death." He had been so scared, but in the end, it must have been some big joke. After all, he was standing here alive, wasn't he? He wished Rider were here so he could laugh in her face about how wrong she had been, but he supposed she really must have been deleted forever. For a split second, the thought almost made him sad.
Well, whatever. He dug into the pockets of his pants and pulled out what had been stashed there: a pack of twinkies he had snatched from one of the stores he had passed, and the strange "watch" he had found upon his arrival. Tearing open the former with his teeth, he took a hearty bite as he flipped open the communicator and began to fiddle with it. For someone like him, figuring this out would be no problem at all...
Accepted
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[ Canon AU || Nu 13 || Blazblue || No reserve ]
Age: 23
Personal Journal:
Contact Info:
OFFLINE;
Age: NA
Canon: Blazblue: Continuum Shift
Location: NA
Original History: Here! The section under the heading Chronophantasma is spoilers for a game not released in the US yet, just in case someone doesn't want to be spoiled for it. But since I haven't played the game either, I'm not taking anything from it.
AU History: Rather than being a Murakumo Unit, in AU Nu will be made into a Vagrant AI. She stems from a line of AIs designed by CC Corp to protect specific locations within The World from bugs or any pesky hackers. This line of AIs was never meant to be anything special, they were just programmed to recognize and eliminate anything deemed a threat to where they were guarding. They were pretty handy for protecting fields that had events running on them as well, since they looked like normal high level PCs. It was security without the players knowing admins were worried about problems.
For some reason, however, the line of AIs started to display human behavior - namely emotions - after they had any prolonged interaction with normal players in the game. Of course the memories the AIs stored could be deleted to solve the problem, but it was more work for the programmers. After the same problem kept appearing in even the most recently created unit, Nu being the 13th one, the programmers decided it would just be easier to start over than have to repeatedly delete the AIs' memories. Especially since the AIs seemed to retain a few fragments of their memories despite going through what should have been a complete reset.
Most of the line of AIs were deleted, but when the glitch in The World occurred, a few were able to escape their fate, Nu included. Something in her didn't want to be deleted so when the chance appeared to flee she took it. Along with her level dropping during the glitch, some of her data was damaged, making it even easier to ignore the admins' orders to be deleted. She became rather uninterested in protecting the area she was originally assigned to and in destroying any data bugs she came across.
The data loss resulted in her main memories being the ones about how she was supposed to be deleted and the behavior of the admins and programmers towards the AIs. She has a few fragmented memories of meeting some PCs before as well, but nothing concrete. Just dreamlike, hazy pictures of faces. As such, castmates are free to go with having met Nu, or not! If it's a Ragna who wants to have met before, Nu will probably retain those memories better than any others. Because Ragna.
Appearance: NA
Personality: Initially, Nu comes across as very robotic and emotionless. Everything, from her way of speaking to her way of interacting with people is very mechanical. Not completely surprising since she is an AI. Most of the human interaction she had was with admins or programmers so it was always stiff and technical. There wasn't any reason to treat Nu like anything other than a computer, after all. It's not uncommon for her to keep a perfectly blank face and even tone regardless of anything that's going on around her. In Blazblue she was much the same in this aspect; she kills anything that her programming deems a threat to her own existence or the existence of the Cauldron, without displaying any emotional response. She’s just following what her programming dictates, there’s no reason for her to feel anything about it one way or another.
However, under the blank exterior is a fairly innocent, if slightly bitter and withdrawn personality. Nu doesn’t really know much about the world around her, or the humans in it, so she doesn’t really know how to act outside of her capacity as an AI. How does one interact with people in a normal way? It isn’t something she has much experience with. Not having any interaction with people and only existing for one purpose is a bit lonely. She has a desire to live freely and be around people, but it’s hard to accomplish when you really don’t know how to respond to something like a person smiling or laughing. Just small things like people being kind to her are a surprise.
The lingering memory of how she was treated by the people who created her makes her wary of people though. They didn’t care about her, or treat her kindly – she knows not all people are kind, especially if they find out she’s not a human. Nu is certainly curious about people but not totally sure if they are worth the risk. A lot of interaction all at once can be particularly overwhelming and she'll need to withdraw to somewhere for some peace and quiet. But she can grow to care about people or things it just takes time and putting up with her social awkwardness.
The one other persona Nu displays within Blazblue that should be mentioned is extremely different from the others above. When she is around the character Ragna the Bloodedge, literally her whole personality changes. She is programmed to act like a very cheerful, childish, and emotional around him since she is supposed to fuse with him to become the monster that will end the world. She will behave in just about any way to try to accomplish this – cute, aggressive, sexual, whatever will help accomplish that goal. Basically put she is a huge sadistic yandere for Ragna. While it is part of her programming for a specific goal, Ragna is the one thing she has memories of apart from being created and turned into a weapon, so she does have a non-programmed love of him. She idealizes him and would do anything for him.
For the AU however, where Nu doesn’t have any kind of programming to fuse with Ragna, most of that personality won’t be present. As she interacts with other people, I do plan for her to become more emotionally responsive to people. Depending on how people interact with her overall, she can turn into a less withdrawn, more cheerful and childish person, or a more angry, bitter person who wants to just destroy everything and enjoys hurting those who have hurt her first.
Other: As a note, part of Nu's personality is based on the time her soul was placed in the body of Lambda 11 in Continuum Shift. Since only Lambda's body was left and Nu's soul had to be placed in that body for her to be alive, I understood it as being Nu, but lacking her memories and programming from Calamity Trigger. Here's a link to Lambda's specific history if it is needed.
ONLINE;
Race: Human; Nu at least looks human in Blazblue, so sticking with that.
Class: Twin Blade; apart from the fact she has a bunch of swords in canon, the high speed, focus on combos to deal damage with lower defense fits her fighting style well too.
Appearance: Something like this.
Other: She has a pretty robotic voice in addition to the way she speaks. If anyone wants to hear it, here's a link.
SAMPLES;
Subject: Testing.
Testing functionality of connection to BBS Network.
Typing currently functioning correctly. No abnormalities. Further monitoring deemed unnecessary.
Requesting feedback from BBS Network users as to status of this posting. Reply to thread if displaying correctly.
[That looked pretty good, right? Oh, but all the other request threads had ended with a more specific phrase...]
Thank you.
Third Person: To anyone looking, it would be hard to tell from the blank look on Nu's face as she stood on the large bridge of Mac Anu that lead to the Chaos Gate that she was somewhat overwhelmed by how many people were around her. She'd met a few PCs before, certainly, but this was a completely different scale. There were so many people around and they were all talking with each other and even saying 'hello!' as they passed her... That must have been the appropriate greeting to use. She didn't think any of the programmers had ever said such a thing to her, but then they mostly talked about her, not to her.
She watched the PCs walking across the bridge into town, vaguely curious as to what they were interested in over there. The long braid on her back swayed when she started to follow the crowd into the main plaza, red eye scanning the new location. It was... pretty. The way the light looked, the textures on the buildings, the steam coming out of the vents. Nu was very aware of the fact that it was all fake - much like her own existence - but no one seemed to mind. Most of the faces she saw looked happy enough. They looked happy despite the fact that half the buildings here were just for show, despite the fact that the game had just glitched and all their levels had been reset. Was happiness that simple of an emotion?
Wandering down the steps she paused when she reached a counter, with a PC standing behind it. A guild shop. Even if she had no idea how to interact with the people of this game, her world, Nu had at least kept all her data on locations and functions. How to invite players to parties, how to use the chaos gate, things like that were easy to find on file. But when the shop keeper greeted her, she stared. She stepped back, shuffling in place, before stepping forward again. "He-llo," it sounded strange when she said it, in her robotic tone, but that was what everyone else had said. The PC looked a little startled when she spoke, though they didn't comment on it. Had she correctly greeted the person? It was hard to tell.
Accepted
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Note: As you are playing a Vagrant AI character, please be advised that you may be requested to act in a specific manner in future plot-related events. If you would like to know more details, contact the head mod
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[ Canon AU | Naoto Shirogane | Persona 4 Golden | Reserved ]
Age: 22
Personal Journal:
Contact Info: AIM - Dragonhowl7, Email - toboe_fangirl40@yahoo.com
Other Characters: None
OFFLINE;
Age: 17
Canon: Persona 4 Golden; True Ending - Social Link Maxed Friend Route
Location: Fuefuki, Yamanashi, Japan. When things begin going down, she canonly has reason/ability to go to San Diego, trust me.
Original History: Naoto Shirogane on Megami Tensei Wikia
AU History: First of all, the events of all Persona games don't occur the same way. Naoto is still raised by her Grandfather after her parents die and goes through much of the same treatment as she does canonly. Without the events in her Original History though, Naoto is left to deal with her issues around her age and gender on her own. Her personality doesn't make her the most sociable to opening up at school - or schools - when she attends. Always in a male uniform, never a females, people generally left her alone to suffer in silence.
What brings her to playing "The World" is really her Grandfather. Since unsociable in real life, the virtual would give her a chance to interact with people in a more controlled environment and it would keep her busy while she doesn't have work. While wary of picking up the game - remembering past events that seemed linked to it - she decides to give it a go anyway. And she became really good at it. Sure, she didn't join in any events, but she had gained a little fame. She played alone, a male avatar even, and made multiple characters to understand the classes offered.
However, the game had to be set aside when a series of murders began to occur in Fuefuki. Her grandpa, aging, sends her alone to uncover the issue and finally make her last steps towards being a detective worthy of her family. Not that she hadn't had cases alone before, but this would be one mission where she cannot go directly to her grandfather for comfort. Suspicions are cast around, but Naoto sees past it. In fact, she becomes suspicious of the department in Fuefuki, but they have her removed before she can call upon a suspect. Enraged, a group of teenagers taking matters into their own hands - one she had suspected before due to their involvements around town - took her in. As weird as it was being around individuals her age and working together, she lightens up and takes solace in the fact they might be friends.
Along with the group, her suspicions are proven totally right and one of the department's detectives is arrested. Following the aftermath, the student that held them together left Fuefuki and the group came apart. Naoto's perhaps one of the first to leave, scared of the idea of opening up after years of disappointment once people know she's a girl. It was refreshing to be accepted, but in the end, her mind has her conclude that, once more, only a group wanted her for her mind and nothing more.
With no work, Naoto remains in Fuefuki, but decides to log back into "The World".
Appearance: Short in height and short blue hair, Naoto's typically dressed in some form of suit. Whether the black school uniform or her blue detective's uniform, she keeps her signature cabbie hat on and low over her eyes. It further helps keep the male guise since people can't properly distinguish her features. Finally, due to her short stature, she wears wedged shoes to add several inches to her height, but still barely encroaches 5' 2".
Personality: Typically a stoic and cool individual, Naoto is a product of her own ambitions and direct response to society around her. After losing her parents at a young age, Naoto began pursuing a position as a detective to continue her family's legacy. Under the tutelage of her Grandfather, she was enthused for the role, studying famous detectives in various mystery novels and assisting her only family with his own cases. Unfortunately, while hailed as an Ace Detective, she wasn't taken seriously by adults and sacrificing her childhood to succeed her father left her with little to no friends her age. Further and further she withdrew in, trying to act more adult-like to be accepted, but that only isolated her more.
Reality only pressured her more as she grew up. As competent as she continued to prove being, adults began to use any reason to discredit her abilities, her gender becoming the primary target. To rectify this, Naoto trimmed her hair short, deepened her voice, used male pronouns, and bound her chest as her body developed. She also proceeded to further bottle up her emotions, becoming a cold and distant individual with all her conversations becoming calculated, direct, and extremely formal. Despite all her efforts, she retained a stubborn tenacity that made her desire to see cases to full completion almost childish. In the deep recesses of her mind, she soon scorned being born female and this deep-rooted want to be accepted for who she really was would later become her Shadow.
At least, that's in-game. AU-wise, Naoto never faces her Shadow and must cope with reality every time she looks in the mirror. It isn't until Fuefuki and joining the Investigation Team that she feels some form of acceptance and a desire to open up as everyone seems to open up even if just a little. Still, holding back for so long, she was fearful of the repercussions and didn't manage to before the Team fell apart. Regretful of losing her opportunity to be honest and open, she does her best to maintain the cool outward appearance.
Other: Since she left before the events in R:1 and R:2, Naoto took some time to read up on them later. While good the events have resolved, she wants to view her playing again as an investigation too.
ONLINE;
Race: Lei Tribe
Class: Steam Gunner
Appearance: Tall, blue ears and long, dark blue hair, her avatar is something Naoto wants to be: a strong female. In fact, the avatar has a surprisingly feminine appearance with a high collared halter top ending beneath her chest. Over that is a sleeveless vest cross-tied together at the neck. Her stomach is exposed as are her arms until the elbows where the rest of her arm is covered by fingerless gloves. The pants are held by a belt with a zigzagging pattern and swirl buckle at the waist. Her shoes are more high-heeled sandals, starting beneath her knee like most Steam Gunner shoes. Finally, she has swirl tattoos on her shoulder, wind wave tattoos on her left and right waist, and eye-lining tattoos around her silver eyes.
Other: Her bangs are stylized much like her real-world hair, the longer portion of the hair is tied back into a pony-tail. There are actually nine braids that look like fox tails even with the white tips, but her actual tail curls much like a Husky's or Shiba's.
SAMPLES;
Subject: Curious
It appears as though all my leveling has recently become for naught. I would be equally upset about equipment and item loss as well, but I can't say I had anything important on me at the time.
Since this has been occurring to a number of players recently, I have a question. Did this loss extend to the items stored? Though I've managed to post today, I'm unable to properly log into The World today. I hope responses are favorable; otherwise, I will be cross. Finding that Silent Jade took several dungeon crawls.
Third Person:
The keyboard was typed hard and fast beneath her fingers, Naoto's eyes focused intensely on the screen. It wasn't a matter of writing up a report tonight, but fending off a PK-er. Not for her sake either. Spending a good amount of time in 'The World' again, she had been leveling well. Several dungeon crawls a day, customizing her weapons and checking the status of her armor had Sumeragi set at her current level. This PK-er hadn't been after her either, but the low level player who she was escorting following a BBS message. The problem with the BBS board sometimes however was help wasn't the only thing to answer.
With a click, Sumeragi raised her bayonet to block, pushed back at the impact, but soon, was pushing forward. So much for being a skilled Edge Punisher. She shoved them back and shot through their armor point blank, stepping back as they toppled. A toss of her head, Sumeragi turned as the body became data and returned to her temporary party member.
"Even in self-defense, I don't enjoy killing players." She held a clawed hand out to help the Harvest Cleric stand. "Let's get to the dungeon and find the Gott Statue."
Naoto wished she could be has sociable and helpful outside of the game, but real life wasn't so simple. Still, at least in 'The World', she could help starting players or rare item hunters level in higher fields, even play PK-er Police. Hearing other players gratitude made it worth while. Letting the Harvest Cleric take the lead, Sumeragi followed, keeping an eye on them and also an eye out for more danger.
Accepted
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no subject
Canon AU | Kanji Tatsumi | Persona 4 Golden | Not reserved
Age: 28
Personal Journal:
Contact Info: Amidonuttyjoy at yahoo, AmiJoyDonut is my AIM, and then there's
Other Characters:
OFFLINE;
Age: 17
Canon: Persona 4: Golden, True Ending
Location: Fuefuki, Yamanashi Prefecture, Japan
Original History: His Wiki Entry!
AU History: Similarly to his original history, Kanji was born to a happy, loving mother and father, where he was raised in a creative, mentally-fulfilling environment. For generations, the Tatsumi family has provided high-quality cloth to the locals, and if they don't have it, they can order it in through allied providers for a price that is typically waived for frequent customers.
But here in a world where technology is king and methods of convenience are always being sought, the Tatsumis weren't about to fall behind and have the business wiped out. Kanji's father was the one who designed and launched the Tatsumi Textiles website shortly after Virgin's Kiss in 2007 to jump quickly on the internet train now that it was available to the people again to immense success. Any in Japan could order textiles or even commission creations to be delivered by hand if within the area or through the mail if outside their reach. The family made quite the name for themselves in the prefecture, and though they would never be a household name outside of it - for textiles were a niche market - the family still lived comfortably and happily.
...Until Kanji's father died unexpectedly to heart complications. Things grew dark in the Tatsumi household, but both Kanji and his mother endured the best they could. Without a male role model, Kanji grew rebellious and damaged himself by bottling his grief, turning to fighting in the streets and becoming a pain in the ass for local authorities. He earned a reputation and a name for himself among it all, where the name 'Tatsumi' became synonymous with not only cloth, but of a boy just entering his teens who allegedly formed his own gang as he sought to drive everyone else out. The gang allegations were false, of course, but the problem still remained that he was a hellion. There isn't an officer in the local police department that doesn't know Kanji's name or his steadily-growing criminal record.
But Kanji wasn't without his escapes. Naoki Konishi, his friend since primary school, told him of The World, an MMO where you could be whatever you wanted, battling monsters and earning money, gear and prestige. Though not exactly a video gaming guy, if Naoki was into it, Kanji'd be into it. Besides, there honestly wasn't much to do in this little town unless you liked walks in the woods like he did.
On his first day logged in, Naoki was nowhere to be found. The body of his sister had been found strung up on the telephone poles. The murder was very soon all over the news, shaking up the small community, and Kanji's only friend withdrew from the real world. With no calls answered and no Naoki logging into The World, Kanji was at a loss. He had nobody left when he desperately needed some sort of distraction.
That's when he'd heard of the transfer student from Tokyo, living with his uncle in town while his parents were away. He was friends with a third-year from school, a boy who had unrequited feelings for Saki, a boy who wanted to find her killer and take him in. Kanji was questioned for his aggressive tendencies, but was reluctantly released when the murder couldn't be pinned on him. Because of the police's suspicion, the transfer student and his new friends turned to Kanji. The police have no leads, and the longer the case is open, the higher the chance that the killer could escape and disappear forever. This one group of high school students decided to take matters into their own hands to prevent another death, and Kanji decided to join them. If anything, it'd get the cops off his back. He didn't want a freaking murder pinned on him!
Over the course of a year, they searched for clues and gained new allies along the way, including a young detective called in to solve what was damn near unsolvable, more victims popping up and further panic building within Fuefuki. Through this unusual group, Kanji learned that it was safe to finally begin opening up, and finally stop to grieve for his father after going so long in blind anger and hurt. Previously constantly skipping school, he actually began attending again, boosting some of his academic smarts as well as his street smarts while snooping around town.
Down the line they found a valuable clue, leading to the arrest of one of Fuefuki's 'finest'. The police were stumped because the killer was a member of the force himself, eliminating evidence that would point in his direction. The man was quickly arrested, and now faces trial for his actions. The case was closed.
Now it was time for the transfer student to head home. He was the glue that held the group together, and after a solemn farewell, the rest of the group slowly began to dissolve. While some friendships remained, professional connections were severed, and Kanji trudged back to The World, logging in as often as he could but never leaving the root town. One day, Naoki would log back in and they could play together, or so he hoped. That, or he hoped he'd see one of his old teammates pop onto the network. He was just too damn shy to approach 'em directly and chat.
Thus began Kanji's triple life: A player in The World trying to figure out how to play a grappler; a street punk that only sought a fight with those who would disturb the peace (and continue to give the police a headache); and the heir to Tatsumi Textiles, secretly flexing his talent for handicrafting to help his mother fill and deliver orders to customers all over the region.
Appearance: As he is in both the games and anime.
Personality:
Kanji Tatsumi started out life as, as his mother puts it, a 'cute child'. With his artistic and creative mind, he loved to make things through his skills with sewing and kitting, always whipping up cute things like bunnies and bears. Kanji was also a rather quiet, shy child, only showing off his work to his parents and going out to play by himself. Though at the time he thought little of it, he was also a little "different": He was a boy who played "House", a boy who loved to help around the house, assisting with the cooking and cleaning instead of playing rough-and-tumble games like Tag, or getting involved with PE classes. His awkward, "backwards" demeanor prevented him from making any friends, and he began to learn of gender roles, what was "right" for a boy to do, as opposed to what he wanted to do. Despite all that, Kanji tried to reach out anyway: At one point he helped a classmate by fixing her bag. The resulting teasing not only left him feeling more alienated, but ashamed of his talents. Who wanted to play or be friends with a boy who liked girly things?
...Then his father died, depriving him of a male role model. Kanji gained a fear of hospitals from the sudden loss, and the man's last words to him left him feeling insulted: "If you're a man, you have to become strong." The now-constant jeers from his classmates and his father's last words seemed to blur in his mind into one message: Everything about him was wrong. Fed up with being called a 'queer' and many other terrible names, his mind wrapped up in a mix of rage, fear, and grief over the loss of a parent, Kanji decided to shed what he was and rebuild himself in a new image. With his now-bleached, slicked-back hair, skull motif, dark clothing and multiple piercings, he would be the man that everyone seemed to want so damn badly, what he felt his father wanted out of him. Kanji decided to stifle what he considered his weak, "girly" hobbies and began a period of self-destruction: He skipped school, broke laws over his knees, and picked fights wherever he went. He wasn't an entirely uncaring jackass, however: He looks after and cares about his mother, going so far as to ensure she got a good night's sleep by beating the hell out of the biker gang in the area making a ton of noise, a ray of misguided hope that the real Kanji was still in there somewhere. For a time, Kanji felt he'd achieved everything he could possibly want: People feared and respected him, and all it took was completely squashing and denying his real self to do it. He didn't even care. He was drunk off of the power he was getting from his infamy, and would do anything to maintain this image. This unfortunately granted him a considerable paranoia to anyone who would question it to the point of putting himself in danger just to prove his masculinity. Insults are generally met with violence, if not his supremely short temper.
Then came the day he met a detective named Naoto Shirogane. A mysterious, rather attractive boy comes out of nowhere and tells him he's interested in him. Kanji welcomes the attention as the first good thing to happen in his life in years, and he develops a crush. Kanji begins to question his sexuality, and whether or not his hobbies were earlier signs of his possibly being gay. It's discovered later that he may in fact be bisexual: Upon learning that Naoto was in fact female, Kanji's awkward, shy body language and crush remain. He doesn't try to make his crush well-known, however, as he is nearly too shy to express himself in this way and holds a fear of rejection, but has had his moments where he at least attempts to clue the detective in.
Kanji's kidnapping and the bathhouse born from his mind reveal his 'Other Self', the parts of him he'd suppressed for all those years. Kanji is a guy who wanted not only to be considered manly, but he also wanted acceptance. He wanted a 'sublime love that surpasses the sexes', one where someone would love and accept him for not only his tougher side, but his softer, more sensitive side as well. It's when he's forced to face these feelings head on - in front of complete strangers, no less - and his subsequent brush with death that he finally comes to accept these feelings. Otherwise, he may have continued his downward spiral, slowly destroying himself.
Once out of the bathhouse, Kanji decides it's time to try and make good on the acceptance of his other self by trying to turn over a new leaf. With the help of his new friends, Kanji starts delving back into his hobbies again. He not only begins to feel like himself again, but experiences a brand new thing as well: Gratitude. He was finally being accepted, adored for his skill, and that was all he ever wanted.
This doesn't mean his tougher side is neglected, however: With his newfound power of Persona, Kanji becomes a strong, yet dependable comrade in battle. By solving the mystery, Kanji feels he can not only finally do his part to make up for his mistakes, but rethink what his father's last words might have meant: That being strong didn't mean to be tough and abrasive, letting people think what they wanted of you. It meant to stand up for yourself, and no matter what your preferences or hobbies, you act like an adult, set your foot down and get people to get you. Kanji chose then to live and try to uphold this interpretation. Whether it's a long, uphill battle or not, he'll remain firm in his belief and do his best to be a man his father would be proud of.
As for how he's doing now, he's mostly taken steps forward. The keyword, however, is mostly: Kanji still doesn't appreciate being teased (who does?), and to this day bears his moments of acting prickly out of prior instinct, quick to shut someone up even in the face of some friendly teasing or sing-song nudging when it comes to how he feels about others. To be angry rather than honest and open is unfortunately easier when stressed. Fortunately, his close friends know the real him, the changes he's trying to make, knowing he's still deflecting and isn't openly malicious, and they tend to roll their eyes or grin through the fact that they got to him. If you ask his friends, some of the reasons for said teasing is evident: Rather than absolutely squash down and hide his true feelings, they've started to bubble up whether Kanji likes them to or not. He's never been a guy who can be subtle (or sub-buttle) in the slightest, and now it's more out in the open than ever. He'll still blush and stammer in front of a certain detective friend and still be unable to tell her how he feels, and more and more he blurts out his interest or appreciation for something cute in his sights be it a costume choice ("Senpai, I'm a cute reindeer!") or something pertaining to what was once a super-secret hobby. When he's shown in the past that, with enough provocation, his hot-blooded recklessness kicks in and he performs in a way he was reluctant to before, his friends - particularly Rise - always feel the need to keep poking the Emperor with a stick. But despite all of this, it appears he doesn't let the teasing get to him for too long, especially when it comes from someone he trusts, and that's a huge and important step for him. Despite threats to rearrange Yosuke's face, for instance, he never made good on that. Kanji is capable of letting things go now, rather than fight them tooth and nail despite the occasional prickly reaction.
Another step forward is that Kanji has grown more in touch with his sensitive, protective soul and more importantly is rather open about it. Though his language is still pretty crude and needs some major work, he'll tell someone to sit their ass down and get some rest when he feels they truly need it, or he tries to offer a shoulder pat and wordless comfort without question. Though it's extremely evident that he does care about his mother deep down, he's finally come out in the open with it, pulling more of his weight around the house and even making gifts for her through use of talents with an eager, albeit bashful, resolve not even his mother had seen before. To even reveal he's offering handicraft classes points to Kanji's philosophy of 'go hard or go home', taking leaps and bounds forward rather than baby steps. He even speaks complete sentences to Naoto at this point, but whether he'll be more open about his feelings is still up in the air.
Because he's more open to his sensitive side and has a goal for himself in mind, he's far more relaxed overall. He loves hanging out with his friends, even in afternoons when he doesn't contribute much to the conversation at all. He even takes up a little studying at school when the protagonist puts him up to it, even though he's more street-smart than book-smart. He laughs more, actually smiles (sometimes), and every day he feels less like some zoo animal with millions of eyes on him waiting for him to screw up and more like a human being that matters to people.
In the here and now, Kanji Tatsumi is finally happy. Relieved. More importantly, loved for who he is, and not hated for what he pretends to be or what he presumes others want him to be. But if there's another new step he can take in the future, he'll find out what it is and do his best to have no fear in taking it.
Other: Because of the differences between AU and Canon, Kanji's personality is still a little on the harsher side. He's not TOTALLY open on his hobbies, and he's a little gruffer than normal. With time and friends, he'll ease his way toward the way he is in canon.
Part 2
Race: Ya Tribe Beast
Class: Tribal Grappler
Appearance: A tall, hulking individual with tiger-like features, namely the tail, ears and eyes, and fingers ending in claws. Gear equipped upon him is skinned in the 'bancho' style, from the jacket slung over his shoulders and loose pants to the hand-wraps to guard his knuckles while punching. A band is tied around his head, a stripe of color across his forehead, a contrast to the countless stripe-like tattoos that adorn his arms and down his body, connecting with the stripes on his tail. An extremely unapproachable-looking creature.
Other: Down the line, as Kanji finds cutesy little decorative items in his adventures, Zaiten will start wearing small ducky charms or even tuck a little teddy bear in his pocket whether it gives him stat boosts or not.
SAMPLES;
Third Person:
Why the hell hadn't he left Mac Anu sooner!? The fields were like a whole new world to him, yet in some respects they were similar to his life offline. Well, sans monsters. Not far outside of town, the grappler met his first opponent. It was small and actually kinda cute, but it still pawed the ground and looked to him for a fight before throwing its weight into a charge.
A fight, huh? Got it! He gestured it closer before his hands tightened into fists. He'll get the basics down eventually. This freaking class was made for him. Good ol' brawler.
He stepped left into the monster's path and put his upper body into the punch, a kiai sharp in his throat. Against his knuckles he felt the impact, then the shock of all the build up energy from that charge. Planting his feet, he pushed against it, and sent his punch on the follow-through. Hurling the monster airborne, and jumped after it. His fists were a blur as he activated a Rapid Attack of kicks and punches, knuckles striking soft fur and skin beneath, striking a sturdy head as the grappler knocked it silly. Damn... if only he could pull off this sort of thing in real life! He only had to practice, right?
The monster never stood a chance, but he would learn later that it was newbie fodder to begin with. It burst into data before it even hit the dirt after a final solid kick to the face, and Zaiten landed neatly on his feet, pounding both fists together. His heart was pounding; this was pretty damn exciting! No wonder so many people played this game!
...Oh, whoops, he had to grab the loot before someone else did. Money meant food, fist weapons and cool upgrades! Right? As he stooped and gathered the spoils, he had to wonder how much more fun it'd be with other people. He paused, frowning. Damn it, he'd only been playing ten minutes and he was thinking about the Investigation Team again.
He had to stop doing that. The team was done. It was over, and there was nothing he could do about it.
But he could miss them just a little, right?
Accepted
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